The
Map Pack 3.5 (Updated to reflect
new client and content)
Maps not changed because I don't
have the tools for that.
Changes:
Updates v3.5
- Removed the search grid
markers because it made opening
map slow for people with slower
computers and connections.
- Removed 200 unused map marker
png files (681 reduced to 481).
- Removed approximately 600
markers in areas where numerous
markers were showing spawn size
(ie 7 markers showing the kenaf
spawn near Heather Pad).
- Changed ClientPrefs_Common.def
from
string mapPath = "resources_override/resources/interface/maps/"
to
string mapPath = "resources_override/interface/maps/"to
reflect client changes.
- Changed some of the addicon
panel icons to reflect new mobs
from Dralnok's Doom.
- Changed sort order of Foods
(now Alphabetic)
- Added markers for NPCs, Mobs,
and Resources added by Dralnok's
Doom
(did not add any markers for the
Labrynth because there is no map
for it).
- Added a read-only version of
the map pack UIMapWindow.def to
Resources which overwrites the
game version. If map does not
show resource markers it means
this file is NOT correct.
- Moved Markers from \resources_override\interface\maps\Istaria
to
resources_override\interface\themes\default\textur
es to reflect client directory
structure changes.
Installation
These instructions assume you have installed
game in default location that the game normally
installs to and that you are NOT normally
comfortablewith creating directories and such
things.
*******IMPORTANT NOTE For all Users******
You must be offline from game when you edit and
save ClientPrefs_Common.def file or it will not
be effective because this file automatically
gets saved on exiting game. *******IMPORTANT NOTE For Vista Users*******
You must have admin priveledges for
ClientPrefs_Common.def file to edit which can be
set in file Properties. If your map displays as
a series of mismatched map tiles the ClientPrefs
is the file you need to fix. This may have to be
done after a Horizons update or a full scan too!
Both versions:
1. Edit with any text editor such as NotePad the
value "string mapPath" at the bottom of the file
located in the one of the folders below: Program
Files\Artifact Entertainment\Horizons\prefs\ClientPrefs_Common.def:
or Program Files\Istaria\prefs\ClientPrefs_Common.def:
string mapPath = "resources_override/interface/maps"
2. Backup your current resources_override folder
then delete everything in it. (there are changes
to directory structure so this is important to
insure you start with clean folder that has
nothing leftover from a previous Map Pack).
3. The UIMapWindow.def file in
Resources\interface\themes\default\defs\
directory will be replaced with a
write-protected version of the file and as a
result when logging in where there is a game
patch or a full scan is done on the right side
of patch splash screen where it shows Now
Downloading will show can't download ..uimapwindow.def.auc...
but will continue smoothly through scan/patch
and load game with Mappack displaying properly.
Zip Version:
1. Download file and save to a safe location I
have a directory named Downloads where I save
all such files.
2. Unzip/Extract the file they extract to a
Resources folder a resources_override folder, a
license.txt, readme3.5.txt.
3 Copy the Resources and resources_override
folders into the game folder default locations
are (Program Files\Artifact
Entertainment\Horizons) or (Program
Files\Istaria) and say "yes/yes to all" if you
get asked to overwrite.
1. Download file and save to a safe location I
have a directory named Downloads where I save
all such files(downloads as a Zip file).
2. Unzip/Extract the file it extracts to
map_pack_3.5.exe, license.txt, and readme3.5.txt
3 Dbl-click the map_pack_3.5.exe file to start
installation and follow the on screen
instructions. Installs in Program Files\Artifact
Entertainment\Horizons by default. If your game
is installed in the other default location which
is Program Files\Istaria you will need to change
the destination directory. You can do this by
typing correct address in the edit box or you
can use browse button.
I have tested the mappack on 2 WIN XP systems,
and had some people on Blight test it on Vista
and they had no reported problems.
Thanks to all contributors (since V3.21E, sorry
but I don't know the ones that helped before)
and their permission to use their material:
- Dahaka (for some resource locations)
- Dorrin (a Version of the Riftmap, I decided to
use the one from Steelclaw, thanks anyway)
- Eisdrache / Finiaroth (for hosting the mappack)
- Firebrand Crest (for suggestions to New
Trismus and the missing Spirit Isle Map, for
help on the installer version, resource
locations and testing the pack)
- IvoryClaw (for testing the pack)
- Kala (for a lot nice confectioner resource
icons)
- Mimir (for the Rift mapmarkers)
- Oakleif (for your suggestions, lots of markers
and testing the pack)
- Steelclaw (for the map of the Rift and hosting
the mappack)
- Trixter (for resource locations)
- Zexoin (for some resource locations)
Pekka, Cobal, Terao, and all helpers for all the
work they did before V3.21, thanks for your
effort!